Explore the fundamentals of graphic design, interface design, and motion, and learn to move a project from a blank canvas to an animated, polished result.
What you will learn
- Apply core visual design principles
- Design consistent UI components
- Create simple motion and micro-interactions
- Build a small design portfolio piece
Requirements
- A design tool such as Figma (free tier is fine)
- No prior design experience required
- Certificate on completion
FAQ
Lessons are taught in Figma, but the principles apply to any modern design tool.
No, this is a digital design course, not an illustration course.
Yes, the final project is designed to be portfolio-ready.
- Color, type & layout principles
- Working with a design toolLocked
- Building a simple style guideLocked
- Designing reusable componentsLocked
- Creating a mobile screen flowLocked
- Handoff-ready design filesLocked
- Principles of motion designLocked
- Animating a micro-interactionLocked
- Portfolio project reviewLocked
Arlene McCoy
Product Designer
Arlene McCoy is a product designer who has led UI/UX and motion design for consumer apps, and now teaches designers how to move from concept to polished interface.
Reviews
5.0
1 Review
Isabelle Laurent
★★★★★5 days ago
The motion module alone changed how I think about interface polish.
